The Punishment Demo Mac OS
- The Punishment Demo Mac Os Catalina
- The Punishment Demo Mac Os Download
- The Punishment Demo Mac Os X
- Mac Os Demo Online
- The Punishment Demo Mac Os 11
- Title Developer/publisher Release date Genre License Mac OS versions A-10 Attack! Parsoft Interactive 1995 Flight simulator Abandonware 7.5–9.2.2.
- Following completed download, MetaTrader 4 for Mac should open and be ready for use with either a live or demo trading account! How to Install MetaTrader 4 for Mac OS Catalina. With the latest version of Mac OS, Catalina, Apple have removed the ability to use 32-bit applications.
As of the posting of this tip, the Mac OS 9 downloads on Apple's support site are not fully available.
MacOS Big Sur elevates the most advanced desktop operating system in the world to a new level of power and beauty. Experience Mac to the fullest with a refined new design. Enjoy the biggest Safari update ever. Discover new features for Maps and Messages.
This tip of a method of obtaining the downloads was suggested by sdfox7. Special thanks to them for decoding
how to discover old downloads.
Locate the support.apple.com website for the download. In the case of most of the system downloads for Mac OS 9, there is this link:
and
In event the link doesn't work, go to http://web.archive.org/ to find it. For this link, the example site is:
If you are looking for the 9.2.2 download, the direct link from that page is
Clicking through
First on the page you will find North American English, 9.2.2, 21.3MB.
When you right click, or control-mouse button the download link and select copy link, you obtain:
Edit this link to reveal just the file name and not the path going to it and paste it in your favorite search engine. In this case, the file name is:
Mac_OS_9.2.2_Update.smi.bin
Searching you'll find that this link has that download.
As it happens, the website:
has the download links for all the Mac OS 9 updates and others.
The Punishment Demo Mac Os Catalina
You can use a similar method for many other downloads of older software.
As I also found out, .bin files even Mac OS X 10.9 understands. .smi files Disk utility won't open in Mac OS X 10.9, but it will convert to .dmg files.
If you copy the contents to a USB Flash drive of the same name as the dmg file (without the suffix), it can hold the installer in question and connect older Mac OS 9 machines to run the installer from. Just make sure the USB drive is formatted HFS+ no journaling, or FAT16 and under 4GB in size.
The other thing to note, is that no Mac running Mac OS X 10.3 or higher supports the old style floppy disks of under 1.4 MB. The beige PowerMacs were the last that supported the 800k floppies with the single notch on the the corner. If you have floppies with two notches on either corner of the label, then they are 1.4 MB.
1.4 MB floppy looks like:
400k and 800k floppy look like:
Note how the 800k only has one notch for the write protect tab, and no other opening on the other corner.
The thread I learned about this method isLinks for Mac OS 9 Downloads are faulty!
Other older knowledgebase links can be found by this tip's methods:
Some of the articles linked to for these updates may refer to the old knowledgebase format which may yield links you can convert with archive.org,
as described below:
Note: the ii.net mirror that used to be linked to no longer exists.
Article index:
1 – The Demo
Here is a small PhysX demo for testing purposes, created with GLSL Hacker. This demo, based on the latest beta version of PhysX 3.3, uses the cloth module of the PhysX engine and shows animated flags made up of 50×50 vertices. The demo also displays some information about the PhysX device using functions available in PhysX 3 SDK. The demo is coded in Lua and shows the use of Lua modules.
PhysX 3 flag demo for Windows, CPU PhysX
This demo is available for Windows 64-bit and Mac OS X 10.{7, 8, 9}. On Windows, the flag simulation can be done with the CPU or the GPU (you can switch between both modes with the G key). On OS X, only the CPU mode is available…
And the Linux version ? It should be available shortly, as soon as I will have fixed a linking issue with the PhysX libs.
PhysX 3 flag demo for Mac OS X
Two words about GPU PhysX. GPU PhysX in the current PhysX 3.3 SDK is only available for cloth and particle modules. And GPU PhysX is available only under Windows. But good news, a trusted source told me that GPU PhysX is also planned for Linux and OS X (the bad news: the release date is not yet planned…).
Now GPU PhysX on Windows. To take advantage of GPU PhysX for clothes, a PhysX application should create more cloth instances than the number of SMX (streaming multiprocessors). The GeForce GTX 780, for example, has 12 SMX, that’s why the demo creates 12 flags to fully exploit the GK110, each cloth being simulated by a SMX (192 CUDA cores). Here are some framerates for the GTX 780 testbed (Intel i5-4670K):
– CPU PhysX: 180 FPS
– GPU PhysX: 280 FPS
And for a GeForce GTX 660 with 5 SMX (then 5 flags) we have:
– CPU PhysX: 270 FPS
– GPU PhysX: 370 FPS
Nice speed boost!
The Punishment Demo Mac Os Download
But there is a constraint: the number of vertices of the flag. To get the max performance, the grid that shapes the flag must have around 2500 vertices (50×50) to fit in GPU shared memory. As soon as you use a grid with more vertices (80×80 for example), there’s no difference between the GPU and the CPU. It’s even worse, GPU PhysX getting slower than CPU PhysX!
In the demo, the each flag is made up of 50×50 vertices. You can change this number in the demo (file: PhysX3_Flag_Demo/demo/physx3_flag_v2_gl3.xml, line 100).
The Punishment Demo Mac Os X
CPU PhysX is perfect for low number of clothes or for clothes with more than 3000 vertices. But for many clothes with around 2000 vertices, GPU PhysX is the solution.
PhysX 3 flag demo for Windows, GPU PhysX
I often see, on forums, people saying that PhysX requires a NVIDIA hardware. This is WRONG. If you have a NVIDIA GPU, PhysX can use it (if the developer enabled this feature) to accelerate some simulations. But if you do not have a NVIDIA GPU or do not want to run GPU simulations, all PhysX simulations are done on CPU. That way, you can run a PhysX-based app with any graphics card because only CPU is used for physics computations. The following screenshots show the demo running with a Radeon HD 5770 and with Intel HD Graphics 4000:
Mac Os Demo Online
PhysX 3 flag demo on Radeon HD 5770 using the CPU for simulations
PhysX 3 flag demo on Intel HD Graphics 4000 using the CPU for simulations
2 – DOWNLOAD
You can download the PhysX 3 flag demo for Windows and Mac OS X here:
Webmasters: hotlinking is not allowed, please use the post url as download link.
Windows 64-bit [download#356#image] Mac OS X 10.7, 10.8, 10.9 |
The Punishment Demo Mac Os 11
Unzip the archive somewhere, and launch PhysX3_Flag_Demo.exe (Win64) or PhysX3_Flag_Demo.app (OS X). The source code (Lua + GLSL) is available in the demo/ folder.
PhysX 3 flag demo for Windows, GPU PhysX
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